#include #include #include #include #include #include #include "MyZip.h" static uint32_t g_recursive_counter = 0; bool FileReader(MyZip &zip, std::string strInputPath, const std::filesystem::path &rootPath) { using namespace std; bool bRet = true; // path class obj 생성. filesystem::path pathObj(strInputPath); // file valid check if (!filesystem::exists(pathObj)) { printf("[ERROR](FileReader) Something went Wrong..!! \r\n"); printf("[ERROR] File not found : %s ", pathObj.string().c_str()); bRet = false; } enum class eFILETYPE { isFile, isDir, ETC }; // distinguish file type eFILETYPE eFileDist; if (filesystem::is_directory(pathObj)) eFileDist = eFILETYPE::isDir; else if (filesystem::is_regular_file(pathObj)) eFileDist = eFILETYPE::isFile; else eFileDist = eFILETYPE::ETC; switch (eFileDist) { // case 1 : input one file case eFILETYPE::isFile: { // TODO : export to debugging log function string strDbg = "[INFO] Current Entry (File)\t: " + pathObj.string(); strDbg += "\t Counter : " + to_string(g_recursive_counter); strDbg += "\r\n"; OutputDebugStringA(strDbg.c_str()); auto absPathOjb = filesystem::absolute(pathObj); bRet = zip.AddFileToZip(absPathOjb.generic_string(), pathObj.generic_string()); break; } // case 2 : input directory case eFILETYPE::isDir: { // make iterator to traversal filesystem::directory_iterator itrDir(pathObj); g_recursive_counter++; while (itrDir != filesystem::end(itrDir)) { // get entry one by one const filesystem::directory_entry& currentEntry = *itrDir; const filesystem::path& currentAbsPath = currentEntry.path(); if (filesystem::is_directory(currentEntry)) { // TODO : export to debugging log function string strDbg = "[INFO] Current Entry (Dir)\t: " + currentAbsPath.string(); strDbg += "\t Counter : " + to_string(g_recursive_counter); strDbg += "\r\n"; OutputDebugStringA(strDbg.c_str()); // recursive traversal // TODO : bRet 쓰는 곳이 없음. 파일 처리 실패 시 어떻게 할 건지 정해야 함. bRet = FileReader(zip, currentAbsPath.string(), rootPath); } else if (filesystem::is_regular_file(currentEntry)) { // TODO : export to debugging log function string strDbg = "[INFO] Current Entry (File)\t: " + currentAbsPath.string(); strDbg += "\t Counter : " + to_string(g_recursive_counter); strDbg += "\r\n"; OutputDebugStringA(strDbg.c_str()); // archiving file auto relativePath = filesystem::relative(currentAbsPath, rootPath); // generic_string : make back-slash to OS independant delimeter ("\\" -> "/") // TODO : bRet 쓰는 곳이 없음. 파일 처리 실패 시 어떻게 할 건지 정해야 함. bRet = zip.AddFileToZip(currentAbsPath.generic_string(), relativePath.generic_string()); } else { printf("[ERROR](FileReader) Something went Wrong..!! \r\n"); printf("[ERROR](FileReader) Maybe its corrupted file. \r\n"); bRet = false; } // step forward entry itrDir++; } g_recursive_counter--; break; } // case 3 : ERROR case eFILETYPE::ETC: { printf("[ERROR](FileReader) Something went Wrong..!! \r\n"); printf("[ERROR](FileReader) Maybe its corrupted file. \r\n"); bRet = false; break; } default: break; }; // TODO : 실패 상황 별 다른 코드 부여? + 코드 별 처리 어떻게 할 건지? return bRet; } int main(int argc, char* argv[]) { using namespace std; int iRet = 0; printf("==================== Hello Zip! ====================\r\n"); printf("=== Please enter Target Path ===\r\n"); printf("=== (FOR TEST, Input below) ===\r\n"); printf("=== (1 : File Test, 2 : Dir Test) ===\r\n"); printf("====================================================\r\n"); string strInputPath; getline(cin, strInputPath); // Testing input if (stoi(strInputPath) == 1) strInputPath = INPUT_FILE_NAME; else if (stoi(strInputPath) == 2) strInputPath = INPUT_DIR_NAME; filesystem::path absPath = filesystem::absolute(strInputPath); filesystem::path rootPath = absPath.parent_path(); // Main Zip archive method MyZip zip; if (!FileReader(zip, strInputPath, rootPath)) { printf("[ ERROR ](FileReader) Somthing went Wrong... \r\n"); iRet = -1; } else { if (!zip.FinalizeZip()) { printf("[ ERROR ](Finallize) Somthing went Wrong... \r\n"); iRet = -1; } else { printf("It Works Fine. \r\n"); printf("==================== Good Bye Zip! =================\r\n"); iRet = 0; } } return iRet; }